The key to not letting them counterpush and apply uniform pressure in both lanes if possible. Because this, I'm always 1~2 levels behind in terms of cards so I tried to avoid cards such as wizard and arrows because they weren't enough to one-shot minions. I was lucky enough to get some prince cards from chests and the shop to push it to level 3. That said, this deck should allow you to climb the ladder until you start unlocking more cards. If that also isn't an option, play prince+minion horde. Player 1 should play as usual. Right now, I'm constantly facing opponents with level 8~9 commons, level 5~6 rares the highest I saw was 7 , and epics ranging from 3 to 5.
It doesn't really matter if you shoot more than just an x-bow because after that, you'll be pushing the unprotected other lane. Do let us know if these decks and their respective strategies work for you. Once you take out one tower, the king wakes up and you have to deal with him when taking out the next one. It contains a number of threats that, if left unchecked, will demolish an enemy tower in no time at all. Try this deck and see if it worked for you, if not, here, check another one. Keep your spells ready in case they counter with swarms. From the creators of Clash of Clans comes a real-time multiplayer game starring the Royales, your favorite Clash characters and much, much more.
Once you have taken down one enemy tower you can play a little more defensively and only push at the good opportunities. The rest of the cards are there to defend as efficiently as possible. Inferno Dragon fulfills its purpose by being your primary attacker. Zap, a common card, is easy to come by in the Spell Valley. Use the Baby Dragon for tower support or place it in front of the Inferno Dragon which will help buy you more time for your Dragon to charge up its power more. The entire deck is built around picking an opportune moment to drop your Elite Barbarians and Rage them so that they connect with the enemy tower for massive damage. The Hog Rider is very important.
Subscribe for More Clash Royale Videos! They will also see where their teammates are hovering their cards in-game. Wizard is what I consider a better version of musketeer but not trading very well with baby dragon and shorter range is a bit of a risk to take for it's splash damage. All it takes is one bad day to tumble down to Arena 4 again. Make sure that your intentions are clear. Keep in mind that Mortar can also be a strong defensive card, as well. The rest of the cards should be used for clearing the path of the two tanks so that they could start attacking the enemy tower as soon as possible. Otherwise, it's an issue with your gameplay.
Just make sure you have a few strong spells to assist with the push. Against Popular Decks Most of these are already explained above but I'll very briefly go over these. There are some cards here you can replace, but to get the most out of the deck the only card you should play around with is Goblin versus Skeletons. Arrows is a great spell for dealing with swarms and giving you elixir advantage. While the Inferno Tower may be a concern in Arena 6 and above, you can easily drop the Knight to use as a second tanking troop.
If I were to post a replay, I would want to commentate and elaborate on my thought-process during the game but it was a much harder job than I initially thought. In Challenges I win Classic Challenges on a regular basis and after averaging 7-11 wins in a Grand Challenge I think it is time to showcase my Lava Hound Balloon Lighting Deck The Lava Hound Balloon Lighting Deck gameplan is simple First you have to down tomstone as a defensive building and once the tombstone is already down then drop the Hound in the corner once 10 elixir is reached. Releasing only one card and waiting for an elixir to fill the second card can make your first card die without doing any damage to the enemy. So play defensively at first, pumping as much as possible. The relatively low card costs allow you to keep your opponent on the defensive or quickly punish them for playing a high-cost card like Golem behind the King Tower. Always remember to place the Princess in the opposite lane to force out their cards. Lightning plays a similar role to rocket with a larger range but lower damage.
If your opponent places an Elixir Collector the Archers will join in an all in opening push. If that's not an option, play cannon. The reason is that it gives you time to see what your opponent is doing while they are slowly walking towards the bridge. With your teammate supporting your golem, you can easily end a tower with just one push. Drop your Giant as close to the bottom edge of the map as possible. Till then stay tuned and clash on! After 25 games with this Pekka Poison Deck so Hi, Guys Mega Knight Balloon Deck Aaqib Javed here and today I will show you Mega Knight Balloon Deck This Mega Knight Balloon Deck is made by Top Clash Royale players in the world and This is 12 wins Grand Challenge Deck and The Mega Knight Miner Deck is extremely punishing and can win you the game on a single mistake from the opponents. The main speciality of this deck is that it is very easy to use.
Hope it proved useful to you. Spear Goblin opening also works, but they run really fast so you have to make a very quick decision if you want to open with a big push or not. Arrows can be used to reduce the strength of the buildings you throw them at. . Let us know if they worked for you or not, in the comments below.